Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn

Bruce Blumberg. Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn. In Olivier Balet, Gérard Subsol, Patrice Torguet, editors, Virtual Storytelling: Using Virtual Reality Technologies for Storytelling, International Conference, ICVS 2001, Avignon, France, September 27-28, 2001, Proceedings. Volume 2197 of Lecture Notes in Computer Science, pages 113-126, Springer, 2001. [doi]

@inproceedings{Blumberg01,
  title = {Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn},
  author = {Bruce Blumberg},
  year = {2001},
  url = {http://link.springer.de/link/service/series/0558/bibs/2197/21970113.htm},
  researchr = {https://researchr.org/publication/Blumberg01},
  cites = {0},
  citedby = {0},
  pages = {113-126},
  booktitle = {Virtual Storytelling: Using Virtual Reality Technologies for Storytelling, International Conference, ICVS 2001, Avignon, France, September 27-28, 2001, Proceedings},
  editor = {Olivier Balet and Gérard Subsol and Patrice Torguet},
  volume = {2197},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-42611-6},
}