Cheryl A. Bodnar, Renee M. Clark, Jesse Davis, Tom Congedo, Daniel Cole. Student perspectives on application of game-based learning within a graduate-level engineering course. In 2016 IEEE Frontiers in Education Conference, FIE 2015, Eire, PA, USA, October 12-15, 2016. pages 1-5, IEEE Computer Society, 2016. [doi]
@inproceedings{BodnarCDCC16, title = {Student perspectives on application of game-based learning within a graduate-level engineering course}, author = {Cheryl A. Bodnar and Renee M. Clark and Jesse Davis and Tom Congedo and Daniel Cole}, year = {2016}, doi = {10.1109/FIE.2016.7757440}, url = {http://doi.ieeecomputersociety.org/10.1109/FIE.2016.7757440}, researchr = {https://researchr.org/publication/BodnarCDCC16}, cites = {0}, citedby = {0}, pages = {1-5}, booktitle = {2016 IEEE Frontiers in Education Conference, FIE 2015, Eire, PA, USA, October 12-15, 2016}, publisher = {IEEE Computer Society}, isbn = {978-1-5090-1790-4}, }