Electronic Augmentation of Traditional Board Games

Clim J. de Boer, Maarten H. Lamers. Electronic Augmentation of Traditional Board Games. In Matthias Rauterberg, editor, Entertainment Computing - ICEC 2004, Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004, Proceedings. Volume 3166 of Lecture Notes in Computer Science, pages 441-444, Springer, 2004. [doi]

@inproceedings{BoerL04,
  title = {Electronic Augmentation of Traditional Board Games},
  author = {Clim J. de Boer and Maarten H. Lamers},
  year = {2004},
  url = {http://springerlink.metapress.com/openurl.asp?genre=article&issn=0302-9743&volume=3166&spage=441},
  researchr = {https://researchr.org/publication/BoerL04},
  cites = {0},
  citedby = {0},
  pages = {441-444},
  booktitle = {Entertainment Computing - ICEC 2004, Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004, Proceedings},
  editor = {Matthias Rauterberg},
  volume = {3166},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {3-540-22947-7},
}