Clim J. de Boer, Maarten H. Lamers. Electronic Augmentation of Traditional Board Games. In Matthias Rauterberg, editor, Entertainment Computing - ICEC 2004, Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004, Proceedings. Volume 3166 of Lecture Notes in Computer Science, pages 441-444, Springer, 2004. [doi]
@inproceedings{BoerL04, title = {Electronic Augmentation of Traditional Board Games}, author = {Clim J. de Boer and Maarten H. Lamers}, year = {2004}, url = {http://springerlink.metapress.com/openurl.asp?genre=article&issn=0302-9743&volume=3166&spage=441}, researchr = {https://researchr.org/publication/BoerL04}, cites = {0}, citedby = {0}, pages = {441-444}, booktitle = {Entertainment Computing - ICEC 2004, Third International Conference, Eindhoven, The Netherlands, September 1-3, 2004, Proceedings}, editor = {Matthias Rauterberg}, volume = {3166}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {3-540-22947-7}, }