Deep Interactive Evolution

Philip Bontrager, Wending Lin, Julian Togelius, Sebastian Risi. Deep Interactive Evolution. In Antonios Liapis, Juan Jesús Romero Cardalda, Anikó Ekárt, editors, Computational Intelligence in Music, Sound, Art and Design - 7th International Conference, EvoMUSART 2018, Parma, Italy, April 4-6, 2018, Proceedings. Volume 10783 of Lecture Notes in Computer Science, pages 267-282, Springer, 2018. [doi]

@inproceedings{BontragerLTR18,
  title = {Deep Interactive Evolution},
  author = {Philip Bontrager and Wending Lin and Julian Togelius and Sebastian Risi},
  year = {2018},
  doi = {10.1007/978-3-319-77583-8_18},
  url = {https://doi.org/10.1007/978-3-319-77583-8_18},
  researchr = {https://researchr.org/publication/BontragerLTR18},
  cites = {0},
  citedby = {0},
  pages = {267-282},
  booktitle = {Computational Intelligence in Music, Sound, Art and Design - 7th International Conference, EvoMUSART 2018, Parma, Italy, April 4-6, 2018, Proceedings},
  editor = {Antonios Liapis and Juan Jesús Romero Cardalda and Anikó Ekárt},
  volume = {10783},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-77583-8},
}