Real-Time Rendering Method and Performance Evaluation of Composable 3D Lenses for Interactive VR

Christoph W. Borst, Jan-Phillip Tiesel, Christopher M. Best. Real-Time Rendering Method and Performance Evaluation of Composable 3D Lenses for Interactive VR. IEEE Trans. Vis. Comput. Graph., 16(3):394-410, 2010. [doi]

@article{BorstTB10,
  title = {Real-Time Rendering Method and Performance Evaluation of Composable 3D Lenses for Interactive VR},
  author = {Christoph W. Borst and Jan-Phillip Tiesel and Christopher M. Best},
  year = {2010},
  doi = {10.1109/TVCG.2009.89},
  url = {http://doi.ieeecomputersociety.org/10.1109/TVCG.2009.89},
  researchr = {https://researchr.org/publication/BorstTB10},
  cites = {0},
  citedby = {0},
  journal = {IEEE Trans. Vis. Comput. Graph.},
  volume = {16},
  number = {3},
  pages = {394-410},
}