Algorithms for computing strategies in two-player simultaneous move games

Branislav Bosanský, Viliam Lisý, Marc Lanctot, Jirí Cermák, Mark H. M. Winands. Algorithms for computing strategies in two-player simultaneous move games. Artificial Intelligence, 237:1-40, 2016. [doi]

@article{BosanskyLLCW16,
  title = {Algorithms for computing strategies in two-player simultaneous move games},
  author = {Branislav Bosanský and Viliam Lisý and Marc Lanctot and Jirí Cermák and Mark H. M. Winands},
  year = {2016},
  doi = {10.1016/j.artint.2016.03.005},
  url = {http://dx.doi.org/10.1016/j.artint.2016.03.005},
  researchr = {https://researchr.org/publication/BosanskyLLCW16},
  cites = {0},
  citedby = {0},
  journal = {Artificial Intelligence},
  volume = {237},
  pages = {1-40},
}