Antoine Bossard. High-Performance Graphics in Racket with DirectX. In Shadi Ibrahim, Kim-Kwang Raymond Choo, Zheng Yan, Witold Pedrycz, editors, Algorithms and Architectures for Parallel Processing - 17th International Conference, ICA3PP 2017, Helsinki, Finland, August 21-23, 2017, Proceedings. Volume 10393 of Lecture Notes in Computer Science, pages 814-825, Springer, 2017. [doi]
@inproceedings{Bossard17-0, title = {High-Performance Graphics in Racket with DirectX}, author = {Antoine Bossard}, year = {2017}, doi = {10.1007/978-3-319-65482-9_66}, url = {https://doi.org/10.1007/978-3-319-65482-9_66}, researchr = {https://researchr.org/publication/Bossard17-0}, cites = {0}, citedby = {0}, pages = {814-825}, booktitle = {Algorithms and Architectures for Parallel Processing - 17th International Conference, ICA3PP 2017, Helsinki, Finland, August 21-23, 2017, Proceedings}, editor = {Shadi Ibrahim and Kim-Kwang Raymond Choo and Zheng Yan and Witold Pedrycz}, volume = {10393}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-319-65482-9}, }