Reflecting on Attitudes Towards Death Through the use of Immersive Virtual Reality Commercial Video Games

Pierre Bourdin, Laura Calvet, Susanna Tesconi, Joan Arnedo-Moreno. Reflecting on Attitudes Towards Death Through the use of Immersive Virtual Reality Commercial Video Games. In Francisco José García Peñalvo, Alicia García Holgado, editors, TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, 21-23 October, 2020. pages 640-647, ACM, 2020. [doi]

@inproceedings{BourdinCTA20,
  title = {Reflecting on Attitudes Towards Death Through the use of Immersive Virtual Reality Commercial Video Games},
  author = {Pierre Bourdin and Laura Calvet and Susanna Tesconi and Joan Arnedo-Moreno},
  year = {2020},
  doi = {10.1145/3434780.3436559},
  url = {https://doi.org/10.1145/3434780.3436559},
  researchr = {https://researchr.org/publication/BourdinCTA20},
  cites = {0},
  citedby = {0},
  pages = {640-647},
  booktitle = {TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, 21-23 October, 2020},
  editor = {Francisco José García Peñalvo and Alicia García Holgado},
  publisher = {ACM},
  isbn = {978-1-4503-8850-4},
}