Data structure design for GPU based heterogeneous systems

Jens Breitbart. Data structure design for GPU based heterogeneous systems. In Waleed W. Smari, John P. McIntire, editors, 2009 International Conference on High Performance Computing & Simulation, HPCS 2009, Leipzig, Germany, June 21-24, 2009. pages 44-51, IEEE, 2009. [doi]

@inproceedings{Breitbart09-0,
  title = {Data structure design for GPU based heterogeneous systems},
  author = {Jens Breitbart},
  year = {2009},
  doi = {10.1109/HPCSIM.2009.5192780},
  url = {http://dx.doi.org/10.1109/HPCSIM.2009.5192780},
  researchr = {https://researchr.org/publication/Breitbart09-0},
  cites = {0},
  citedby = {0},
  pages = {44-51},
  booktitle = {2009 International Conference on High Performance Computing & Simulation, HPCS 2009, Leipzig, Germany, June 21-24, 2009},
  editor = {Waleed W. Smari and John P. McIntire},
  publisher = {IEEE},
}