Creating 3D Virtual Characters for Games and Storytelling Applications in a Few Easy Steps

Cyril Brom, Michal Bída. Creating 3D Virtual Characters for Games and Storytelling Applications in a Few Easy Steps. In Ido Iurgel, Nelson Zagalo, Paolo Petta, editors, Interactive Storytelling, Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009. Proceedings. Volume 5915 of Lecture Notes in Computer Science, pages 348-349, Springer, 2009. [doi]

@inproceedings{BromB09,
  title = {Creating 3D Virtual Characters for Games and Storytelling Applications in a Few Easy Steps},
  author = {Cyril Brom and Michal Bída},
  year = {2009},
  doi = {10.1007/978-3-642-10643-9_46},
  url = {http://dx.doi.org/10.1007/978-3-642-10643-9_46},
  researchr = {https://researchr.org/publication/BromB09},
  cites = {0},
  citedby = {0},
  pages = {348-349},
  booktitle = {Interactive Storytelling, Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009. Proceedings},
  editor = {Ido Iurgel and Nelson Zagalo and Paolo Petta},
  volume = {5915},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-10642-2},
}