Gender Differences when Adopting Avatars for Educational Games

Aiden Brown, Jacqueline D. Bailey, Karen Blackmore, Sherin Boogaard, Keith Nesbitt. Gender Differences when Adopting Avatars for Educational Games. In Nigel Stanger, Brendon J. Woodford, Michael Winikoff, David M. Eyers, Veronica Liesaputra Joachim, Daniel Alencar da Costa, Andrew Trotman, editors, ACSW '21: 2021 Australasian Computer Science Week Multiconference, Dunedin, New Zealand, 1-5 February, 2021. ACM, 2021. [doi]

@inproceedings{BrownBBBN21,
  title = {Gender Differences when Adopting Avatars for Educational Games},
  author = {Aiden Brown and Jacqueline D. Bailey and Karen Blackmore and Sherin Boogaard and Keith Nesbitt},
  year = {2021},
  doi = {10.1145/3437378.3442691},
  url = {https://doi.org/10.1145/3437378.3442691},
  researchr = {https://researchr.org/publication/BrownBBBN21},
  cites = {0},
  citedby = {0},
  booktitle = {ACSW '21: 2021 Australasian Computer Science Week Multiconference, Dunedin, New Zealand, 1-5 February, 2021},
  editor = {Nigel Stanger and Brendon J. Woodford and Michael Winikoff and David M. Eyers and Veronica Liesaputra Joachim and Daniel Alencar da Costa and Andrew Trotman},
  publisher = {ACM},
  isbn = {978-1-4503-8956-3},
}