Jenny Brusk, Staffan Björk. Gameplay Design Patterns for Game Dialogues. In Tanya Krzywinska, Helen W. Kennedy, Barry Atkins, editors, Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009. Digital Games Research Association, 2009. [doi]
@inproceedings{BruskB09, title = {Gameplay Design Patterns for Game Dialogues}, author = {Jenny Brusk and Staffan Björk}, year = {2009}, url = {http://www.digra.org/wp-content/uploads/digital-library/09287.59480.pdf}, researchr = {https://researchr.org/publication/BruskB09}, cites = {0}, citedby = {0}, booktitle = {Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009, London, UK, September 1-4, 2009}, editor = {Tanya Krzywinska and Helen W. Kennedy and Barry Atkins}, publisher = {Digital Games Research Association}, }