Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU

Luc Buatois, Guillaume Caumon, Bruno Lévy. Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU. In Ronald H. Perrott, Barbara M. Chapman, Jaspal Subhlok, Rodrigo Fernandes de Mello, Laurence Tianruo Yang, editors, High Performance Computing and Communications, Third International Conference, HPCC 2007, Houston, USA, September 26-28, 2007, Proceedings. Volume 4782 of Lecture Notes in Computer Science, pages 358-371, Springer, 2007. [doi]

@inproceedings{BuatoisCL07,
  title = {Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU},
  author = {Luc Buatois and Guillaume Caumon and Bruno Lévy},
  year = {2007},
  doi = {10.1007/978-3-540-75444-2_37},
  url = {http://dx.doi.org/10.1007/978-3-540-75444-2_37},
  researchr = {https://researchr.org/publication/BuatoisCL07},
  cites = {0},
  citedby = {0},
  pages = {358-371},
  booktitle = {High Performance Computing and Communications, Third International Conference, HPCC 2007, Houston, USA, September 26-28, 2007, Proceedings},
  editor = {Ronald H. Perrott and Barbara M. Chapman and Jaspal Subhlok and Rodrigo Fernandes de Mello and Laurence Tianruo Yang},
  volume = {4782},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-540-75443-5},
}