Keith Bugeja, Kurt Debattista, Sandro Spina, Alan Chalmers. High-Fidelity Graphics for Dynamically Generated Environments Using Distributed Computing. In 6th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2014, Valletta, Malta, September 9-12, 2014. pages 1-8, IEEE, 2014. [doi]
@inproceedings{BugejaDSC14-0, title = {High-Fidelity Graphics for Dynamically Generated Environments Using Distributed Computing}, author = {Keith Bugeja and Kurt Debattista and Sandro Spina and Alan Chalmers}, year = {2014}, doi = {10.1109/VS-Games.2014.7012160}, url = {http://dx.doi.org/10.1109/VS-Games.2014.7012160}, researchr = {https://researchr.org/publication/BugejaDSC14-0}, cites = {0}, citedby = {0}, pages = {1-8}, booktitle = {6th International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2014, Valletta, Malta, September 9-12, 2014}, publisher = {IEEE}, isbn = {978-1-4799-4056-1}, }