A Cloud Gaming Framework for Dynamic Graphical Rendering Towards Achieving Distributed Game Engines

James Bulman, Peter Garraghan. A Cloud Gaming Framework for Dynamic Graphical Rendering Towards Achieving Distributed Game Engines. In Amar Phanishayee, Ryan Stutsman, editors, 12th USENIX Workshop on Hot Topics in Cloud Computing, HotCloud 2020, July 13-14, 2020. USENIX Association, 2020. [doi]

@inproceedings{BulmanG20,
  title = {A Cloud Gaming Framework for Dynamic Graphical Rendering Towards Achieving Distributed Game Engines},
  author = {James Bulman and Peter Garraghan},
  year = {2020},
  url = {https://www.usenix.org/conference/hotcloud20/presentation/bulman},
  researchr = {https://researchr.org/publication/BulmanG20},
  cites = {0},
  citedby = {0},
  booktitle = {12th USENIX Workshop on Hot Topics in Cloud Computing, HotCloud 2020, July 13-14, 2020},
  editor = {Amar Phanishayee and Ryan Stutsman},
  publisher = {USENIX Association},
}