Screen Scenery: Learning From Architecture and People's Practices of Navigation in Electronic Environments

Monika Büscher, John Hughes. Screen Scenery: Learning From Architecture and People's Practices of Navigation in Electronic Environments. In Kristina Höök, David Benyon, Alan J. Munro, editors, Designing Information Spaces: The Social Navigation Approach. Computer Supported Cooperative Work, pages 83-103, Springer, 2003. [doi]

@incollection{BuscherH03,
  title = {Screen Scenery: Learning From Architecture and People's Practices of Navigation in Electronic Environments},
  author = {Monika Büscher and John Hughes},
  year = {2003},
  doi = {10.1007/978-1-4471-0035-5_4},
  url = {https://doi.org/10.1007/978-1-4471-0035-5_4},
  researchr = {https://researchr.org/publication/BuscherH03},
  cites = {0},
  citedby = {0},
  pages = {83-103},
  booktitle = {Designing Information Spaces: The Social Navigation Approach},
  editor = {Kristina Höök and David Benyon and Alan J. Munro},
  series = {Computer Supported Cooperative Work},
  publisher = {Springer},
  isbn = {978-1-85233-661-5},
}