Data Management in Voronoi-Based P2P Gaming

Eliya Buyukkaya, Maha Abdallah. Data Management in Voronoi-Based P2P Gaming. In 5th IEEE Consumer Communications and Networking Conference, CCNC 2008, Las Vegas, NV, USA, January 10-12, 2008. pages 1050-1053, IEEE, 2008. [doi]

@inproceedings{BuyukkayaA08-0,
  title = {Data Management in Voronoi-Based P2P Gaming},
  author = {Eliya Buyukkaya and Maha Abdallah},
  year = {2008},
  doi = {10.1109/ccnc08.2007.239},
  url = {https://doi.org/10.1109/ccnc08.2007.239},
  researchr = {https://researchr.org/publication/BuyukkayaA08-0},
  cites = {0},
  citedby = {0},
  pages = {1050-1053},
  booktitle = {5th IEEE Consumer Communications and Networking Conference, CCNC 2008, Las Vegas, NV, USA, January 10-12, 2008},
  publisher = {IEEE},
  isbn = {978-1-4244-1457-4},
}