Developing games with Magic Playground: a gesture-based game engine

Carolina Cabral, Juana Dehanov, José Miguel Salles Dias, Rafael Bastos. Developing games with Magic Playground: a gesture-based game engine. In Newton Lee, editor, Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2005, Valencia, Spain, June 15-15, 2005. pages 361-362, ACM, 2005. [doi]

@inproceedings{CabralDDB05,
  title = {Developing games with Magic Playground: a gesture-based game engine},
  author = {Carolina Cabral and Juana Dehanov and José Miguel Salles Dias and Rafael Bastos},
  year = {2005},
  doi = {10.1145/1178477.1178548},
  url = {http://doi.acm.org/10.1145/1178477.1178548},
  tags = {rule-based},
  researchr = {https://researchr.org/publication/CabralDDB05},
  cites = {0},
  citedby = {0},
  pages = {361-362},
  booktitle = {Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2005,  Valencia, Spain, June 15-15, 2005},
  editor = {Newton Lee},
  publisher = {ACM},
  isbn = {1-59593-110-4},
}