Stéphane Cardon, Éric Jacopin. Binary GPU-Planning for Thousands of NPCs. In IEEE Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020. pages 678-681, IEEE, 2020. [doi]
@inproceedings{CardonJ20, title = {Binary GPU-Planning for Thousands of NPCs}, author = {Stéphane Cardon and Éric Jacopin}, year = {2020}, doi = {10.1109/CoG47356.2020.9231696}, url = {https://doi.org/10.1109/CoG47356.2020.9231696}, researchr = {https://researchr.org/publication/CardonJ20}, cites = {0}, citedby = {0}, pages = {678-681}, booktitle = {IEEE Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020}, publisher = {IEEE}, isbn = {978-1-7281-4533-4}, }