Breaking the Hedonistic Loop: Meaning before fun in videogames

Pedro Cardoso, Ricardo Melo, Miguel Carvalhais. Breaking the Hedonistic Loop: Meaning before fun in videogames. In Priscila Arantes, Vítor J. Sá, Pedro Alves da Veiga, Adérito Fernandes Marcos, editors, ARTECH 2019: 9th International Conference on Digital and Interactive Arts, Braga, Portugal, October 23-25, 2019. ACM, 2019. [doi]

@inproceedings{CardosoMC19-0,
  title = {Breaking the Hedonistic Loop: Meaning before fun in videogames},
  author = {Pedro Cardoso and Ricardo Melo and Miguel Carvalhais},
  year = {2019},
  doi = {10.1145/3359852.3359902},
  url = {https://doi.org/10.1145/3359852.3359902},
  researchr = {https://researchr.org/publication/CardosoMC19-0},
  cites = {0},
  citedby = {0},
  booktitle = {ARTECH 2019: 9th International Conference on Digital and Interactive Arts, Braga, Portugal, October 23-25, 2019},
  editor = {Priscila Arantes and Vítor J. Sá and Pedro Alves da Veiga and Adérito Fernandes Marcos},
  publisher = {ACM},
  isbn = {978-1-4503-7250-3},
}