Evaluation of the application of gamification in the discipline of Software Engineering in times of pandemic

Vítor Castro, Adam Santos 0001. Evaluation of the application of gamification in the discipline of Software Engineering in times of pandemic. In Cristiano D. Vasconcellos, Karina Girardi Roggia, Vanessa Collere, Paulo Bousfield, editors, SBES '21: 35th Brazilian Symposium on Software Engineering, Joinville, Santa Catarina, Brazil, 27 September 2021 - 1 October 2021. pages 163-169, ACM, 2021. [doi]

@inproceedings{Castro021,
  title = {Evaluation of the application of gamification in the discipline of Software Engineering in times of pandemic},
  author = {Vítor Castro and Adam Santos 0001},
  year = {2021},
  doi = {10.1145/3474624.3476975},
  url = {https://doi.org/10.1145/3474624.3476975},
  researchr = {https://researchr.org/publication/Castro021},
  cites = {0},
  citedby = {0},
  pages = {163-169},
  booktitle = {SBES '21: 35th Brazilian Symposium on Software Engineering, Joinville, Santa Catarina, Brazil, 27 September 2021 - 1 October 2021},
  editor = {Cristiano D. Vasconcellos and Karina Girardi Roggia and Vanessa Collere and Paulo Bousfield},
  publisher = {ACM},
  isbn = {978-1-4503-9061-3},
}