Content creation using UE4

Luis Cataldi. Content creation using UE4. In Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '16, Anaheim, CA, USA, July 24-28, 2016, Studio. ACM, 2016. [doi]

@inproceedings{Cataldi16,
  title = {Content creation using UE4},
  author = {Luis Cataldi},
  year = {2016},
  doi = {10.1145/2929484.2970275},
  url = {http://doi.acm.org/10.1145/2929484.2970275},
  researchr = {https://researchr.org/publication/Cataldi16},
  cites = {0},
  citedby = {0},
  booktitle = {Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '16, Anaheim, CA, USA, July 24-28, 2016, Studio},
  publisher = {ACM},
  isbn = {978-1-4503-4373-2},
}