Towards generative emotions in games based on cognitive modeling

Chandranil Chakrabortti, Lucas N. Ferreira, Jim Whitehead. Towards generative emotions in games based on cognitive modeling. In Sebastian Deterding, Alessandro Canossa, Casper Harteveld, Jichen Zhu, Miguel Sicart, editors, Proceedings of the International Conference on the Foundations of Digital Games, FDG 2017, Hyannis, MA, USA, August 14-17, 2017. ACM, 2017. [doi]

@inproceedings{ChakraborttiFW17,
  title = {Towards generative emotions in games based on cognitive modeling},
  author = {Chandranil Chakrabortti and Lucas N. Ferreira and Jim Whitehead},
  year = {2017},
  doi = {10.1145/3102071.3110577},
  url = {http://doi.acm.org/10.1145/3102071.3110577},
  researchr = {https://researchr.org/publication/ChakraborttiFW17},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the International Conference on the Foundations of Digital Games, FDG 2017, Hyannis, MA, USA, August 14-17, 2017},
  editor = {Sebastian Deterding and Alessandro Canossa and Casper Harteveld and Jichen Zhu and Miguel Sicart},
  publisher = {ACM},
  isbn = {978-1-4503-5319-9},
}