MPEG-4 based framework for game engines to handle virtual advertisements in game

Mohammed Chalil, K. P. Sreekumar, Manoj Sankar. MPEG-4 based framework for game engines to handle virtual advertisements in game. In Proceedings of the 2003 IEEE International Conference on Multimedia and Expo, ICME 2003, 6-9 July 2003, Baltimore, MD, USA. pages 413-416, IEEE, 2003. [doi]

@inproceedings{ChalilSS03,
  title = {MPEG-4 based framework for game engines to handle virtual advertisements in game},
  author = {Mohammed Chalil and K. P. Sreekumar and Manoj Sankar},
  year = {2003},
  doi = {10.1109/ICME.2003.1220942},
  url = {http://doi.ieeecomputersociety.org/10.1109/ICME.2003.1220942},
  researchr = {https://researchr.org/publication/ChalilSS03},
  cites = {0},
  citedby = {0},
  pages = {413-416},
  booktitle = {Proceedings of the 2003 IEEE International Conference on Multimedia and Expo, ICME 2003, 6-9 July 2003, Baltimore, MD, USA},
  publisher = {IEEE},
  isbn = {0-7803-7965-9},
}