Game-Based History Ubiquitous Learning Environment Through Cognitive Apprenticeship

Wen-Chih Chang, Chiung-Sui Chang, Hsuan-Che Yang, Ming-Ren Jheng. Game-Based History Ubiquitous Learning Environment Through Cognitive Apprenticeship. In James Jong Hyuk Park, Leonard Barolli, Fatos Xhafa, Hwa-Young Jeong, editors, Information Technology Convergence - Security, Robotics, Automations and Communication, 5th International Conference on Information Technology Convergence and Services, ITCS 2013, Fukuoka, Japan, July 8-10, 2013. Volume 253 of Lecture Notes in Electrical Engineering, pages 617-625, Springer, 2013. [doi]

@inproceedings{ChangCYJ13,
  title = {Game-Based History Ubiquitous Learning Environment Through Cognitive Apprenticeship},
  author = {Wen-Chih Chang and Chiung-Sui Chang and Hsuan-Che Yang and Ming-Ren Jheng},
  year = {2013},
  doi = {10.1007/978-94-007-6996-0_65},
  url = {https://doi.org/10.1007/978-94-007-6996-0_65},
  researchr = {https://researchr.org/publication/ChangCYJ13},
  cites = {0},
  citedby = {0},
  pages = {617-625},
  booktitle = {Information Technology Convergence - Security, Robotics, Automations and Communication, 5th International Conference on Information Technology Convergence and Services, ITCS 2013, Fukuoka, Japan, July 8-10, 2013},
  editor = {James Jong Hyuk Park and Leonard Barolli and Fatos Xhafa and Hwa-Young Jeong},
  volume = {253},
  series = {Lecture Notes in Electrical Engineering},
  publisher = {Springer},
  isbn = {978-94-007-6995-3},
}