EmoActivity - An EEG-Based Gamified Emotion HCI for Augmented Artistic Expression: The i-Treasures Paradigm

Vasileios S. Charisis, Stelios Hadjidimitriou, Leontios J. Hadjileontiadis, Deniz Ugurca, Erdal Yilmaz. EmoActivity - An EEG-Based Gamified Emotion HCI for Augmented Artistic Expression: The i-Treasures Paradigm. In Margherita Antona, Constantine Stephanidis, editors, Universal Access in Human-Computer Interaction. Access to the Human Environment and Culture - 9th International Conference, UAHCI 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015 Proceedings, Part IV. Volume 9178 of Lecture Notes in Computer Science, pages 29-40, Springer, 2015. [doi]

@inproceedings{CharisisHHUY15,
  title = {EmoActivity - An EEG-Based Gamified Emotion HCI for Augmented Artistic Expression: The i-Treasures Paradigm},
  author = {Vasileios S. Charisis and Stelios Hadjidimitriou and Leontios J. Hadjileontiadis and Deniz Ugurca and Erdal Yilmaz},
  year = {2015},
  doi = {10.1007/978-3-319-20687-5_4},
  url = {http://dx.doi.org/10.1007/978-3-319-20687-5_4},
  researchr = {https://researchr.org/publication/CharisisHHUY15},
  cites = {0},
  citedby = {0},
  pages = {29-40},
  booktitle = {Universal Access in Human-Computer Interaction. Access to the Human Environment and Culture - 9th International Conference, UAHCI 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015 Proceedings, Part IV},
  editor = {Margherita Antona and Constantine Stephanidis},
  volume = {9178},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-20686-8},
}