Fast Simulation of Crowd Collision Avoidance

John Charlton, Luis Rene Montana Gonzalez, Steve Maddock, Paul Richmond. Fast Simulation of Crowd Collision Avoidance. In Marina Gavrilova, Jian Chang, Nadia Magnenat-Thalmann, Eckhard Hitzer, Hiroshi Ishikawa, editors, Advances in Computer Graphics - 36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17-20, 2019, Proceedings. Volume 11542 of Lecture Notes in Computer Science, pages 266-277, Springer, 2019. [doi]

Authors

John Charlton

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Luis Rene Montana Gonzalez

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Steve Maddock

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Paul Richmond

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