Understanding Korean experiences of online game hype, identity, and the menace of the Wang-tta .

Florence Chee. Understanding Korean experiences of online game hype, identity, and the menace of the Wang-tta .. In Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada. 2005. [doi]

@inproceedings{Chee05,
  title = {Understanding Korean experiences of online game hype, identity, and the menace of the  Wang-tta .},
  author = {Florence Chee},
  year = {2005},
  url = {http://www.gamesconference.org/digra2005/viewabstract.php?id=321},
  researchr = {https://researchr.org/publication/Chee05},
  cites = {0},
  citedby = {0},
  booktitle = {Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada},
}