Game-based Congestion-aware Adaptive Routing (GCAR) for Proactive Thermal-aware 3D Network-on-Chip Systems

Kun-Chih Jimmy Chen. Game-based Congestion-aware Adaptive Routing (GCAR) for Proactive Thermal-aware 3D Network-on-Chip Systems. In Proceedings of the 10th International Workshop on Network on Chip Architectures, NoCArc@MICRO 2017, Cambridge, MA, USA, October 14-18, 2017. ACM, 2017. [doi]

@inproceedings{Chen17-110,
  title = {Game-based Congestion-aware Adaptive Routing (GCAR) for Proactive Thermal-aware 3D Network-on-Chip Systems},
  author = {Kun-Chih Jimmy Chen},
  year = {2017},
  doi = {10.1145/3139540.3139547},
  url = {http://doi.acm.org/10.1145/3139540.3139547},
  researchr = {https://researchr.org/publication/Chen17-110},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 10th International Workshop on Network on Chip Architectures, NoCArc@MICRO 2017, Cambridge, MA, USA, October 14-18, 2017},
  publisher = {ACM},
  isbn = {978-1-4503-5542-1},
}