A Deep Q-Network with Experience Optimization (DQN-EO) for Atari's Space Invaders

Yan Chen, Elis Kulla. A Deep Q-Network with Experience Optimization (DQN-EO) for Atari's Space Invaders. In Leonard Barolli, Makoto Takizawa 0001, Fatos Xhafa, Tomoya Enokido, editors, Web, Artificial Intelligence and Network Applications - Proceedings of the Workshops of the 33rd International Conference on Advanced Information Networking and Applications, AINA Workshops 2019, Matsue, Japan, March 27-29, 2019. Volume 927 of Advances in Intelligent Systems and Computing, pages 351-361, Springer, 2019. [doi]

@inproceedings{ChenK19-3,
  title = {A Deep Q-Network with Experience Optimization (DQN-EO) for Atari's Space Invaders},
  author = {Yan Chen and Elis Kulla},
  year = {2019},
  doi = {10.1007/978-3-030-15035-8_33},
  url = {https://doi.org/10.1007/978-3-030-15035-8_33},
  researchr = {https://researchr.org/publication/ChenK19-3},
  cites = {0},
  citedby = {0},
  pages = {351-361},
  booktitle = {Web, Artificial Intelligence and Network Applications - Proceedings of the Workshops of the 33rd International Conference on Advanced Information Networking and Applications, AINA Workshops 2019, Matsue, Japan, March 27-29, 2019},
  editor = {Leonard Barolli and Makoto Takizawa 0001 and Fatos Xhafa and Tomoya Enokido},
  volume = {927},
  series = {Advances in Intelligent Systems and Computing},
  publisher = {Springer},
  isbn = {978-3-030-15035-8},
}