Long-Sheng Chen, Meng-Ru Lin. Key Factors of In-App Purchase for Game Applications. In 7th International Conference on Emerging Trends in Engineering & Technology, ICETET 2015, Kobe, Japan, November 18-20, 2015. pages 91-95, IEEE, 2015. [doi]
@inproceedings{ChenL15-57, title = {Key Factors of In-App Purchase for Game Applications}, author = {Long-Sheng Chen and Meng-Ru Lin}, year = {2015}, doi = {10.1109/ICETET.2015.20}, url = {http://dx.doi.org/10.1109/ICETET.2015.20}, researchr = {https://researchr.org/publication/ChenL15-57}, cites = {0}, citedby = {0}, pages = {91-95}, booktitle = {7th International Conference on Emerging Trends in Engineering & Technology, ICETET 2015, Kobe, Japan, November 18-20, 2015}, publisher = {IEEE}, isbn = {978-1-4673-8305-9}, }