Dynamic Text Messaging in a Persuasive Gaming Environment to Promote Participation in Self-Tracking of Health Status

Yong-Xiang Chen, Hsin-Wen Liang, Pin-Hsin Lin, Jui-Chun Hsia, Chia-Hao Chang, Chen-Yu Wang, Yi-Ping Hung. Dynamic Text Messaging in a Persuasive Gaming Environment to Promote Participation in Self-Tracking of Health Status. In Piiastiina Tikka, Randy Klaassen, Harri Oinas-Kukkonen, Lisette van Gemert-Pijnen, Dirk Heylen, editors, Proceedings of the Fifth International Workshop on Behavior Change Support Systems co-located with the 12th International Conference on Persuasive Technology, PERSUASIVE 2017, Amsterdam, The Netherlands, April 3-6, 2017. Volume 1822 of CEUR Workshop Proceedings, pages 28-37, CEUR-WS.org, 2017. [doi]

@inproceedings{ChenLLHCWH17,
  title = {Dynamic Text Messaging in a Persuasive Gaming Environment to Promote Participation in Self-Tracking of Health Status},
  author = {Yong-Xiang Chen and Hsin-Wen Liang and Pin-Hsin Lin and Jui-Chun Hsia and Chia-Hao Chang and Chen-Yu Wang and Yi-Ping Hung},
  year = {2017},
  url = {http://ceur-ws.org/Vol-1822/BCSS_2017_paper_3.pdf},
  researchr = {https://researchr.org/publication/ChenLLHCWH17},
  cites = {0},
  citedby = {0},
  pages = {28-37},
  booktitle = {Proceedings of the Fifth International Workshop on Behavior Change Support Systems co-located with the 12th International Conference on Persuasive Technology, PERSUASIVE 2017, Amsterdam, The Netherlands, April 3-6, 2017},
  editor = {Piiastiina Tikka and Randy Klaassen and Harri Oinas-Kukkonen and Lisette van Gemert-Pijnen and Dirk Heylen},
  volume = {1822},
  series = {CEUR Workshop Proceedings},
  publisher = {CEUR-WS.org},
}