Laureline Chiapello. A model of game design activity: new perspectives on creativity and innovation. In Lennart E. Nacke, T. C. Nicholas Graham, editors, Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014. pages 287-290, ACM, 2014. [doi]
@inproceedings{Chiapello14, title = {A model of game design activity: new perspectives on creativity and innovation}, author = {Laureline Chiapello}, year = {2014}, doi = {10.1145/2658537.2659011}, url = {http://doi.acm.org/10.1145/2658537.2659011}, researchr = {https://researchr.org/publication/Chiapello14}, cites = {0}, citedby = {0}, pages = {287-290}, booktitle = {Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014}, editor = {Lennart E. Nacke and T. C. Nicholas Graham}, publisher = {ACM}, isbn = {978-1-4503-3014-5}, }