A Virtual Reality Archaeological Framework for the Investigation and Interpretation of Ancient Landscapes

Eugene Ch ng, Robert J. Stone, Theodoros N. Arvanitis. A Virtual Reality Archaeological Framework for the Investigation and Interpretation of Ancient Landscapes. In M. H. Hamza, editor, Internet and Multimedia Systems and Applications, EuroIMSA 2005, Grindelwald, Switzerland, February 21-23, 2005. pages 527-532, IASTED/ACTA Press, 2005.

@inproceedings{ChngSA05,
  title = {A Virtual Reality Archaeological Framework for the Investigation and Interpretation of Ancient Landscapes},
  author = {Eugene Ch ng and Robert J. Stone and Theodoros N. Arvanitis},
  year = {2005},
  researchr = {https://researchr.org/publication/ChngSA05},
  cites = {0},
  citedby = {0},
  pages = {527-532},
  booktitle = {Internet and Multimedia Systems and Applications, EuroIMSA 2005, Grindelwald, Switzerland, February 21-23, 2005},
  editor = {M. H. Hamza},
  publisher = {IASTED/ACTA Press},
  isbn = {0-88986-486-1},
}