Fast Heuristic Search for RTS Game Combat Scenarios

David Churchill, Abdallah Saffidine, Michael Buro. Fast Heuristic Search for RTS Game Combat Scenarios. In Mark Riedl, Gita Sukthankar, editors, Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, October 8-12, 2012. The AAAI Press, 2012. [doi]

@inproceedings{ChurchillSB12,
  title = {Fast Heuristic Search for RTS Game Combat Scenarios},
  author = {David Churchill and Abdallah Saffidine and Michael Buro},
  year = {2012},
  url = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5469},
  researchr = {https://researchr.org/publication/ChurchillSB12},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE-12, Stanford, California, October 8-12, 2012},
  editor = {Mark Riedl and Gita Sukthankar},
  publisher = {The AAAI Press},
}