Attractor Network Dynamics Enable Preplay and Rapid Path Planning in Maze-like Environments

Dane S. Corneil, Wulfram Gerstner. Attractor Network Dynamics Enable Preplay and Rapid Path Planning in Maze-like Environments. In Corinna Cortes, Neil D. Lawrence, Daniel D. Lee, Masashi Sugiyama, Roman Garnett, editors, Advances in Neural Information Processing Systems 28: Annual Conference on Neural Information Processing Systems 2015, December 7-12, 2015, Montreal, Quebec, Canada. pages 1684-1692, 2015. [doi]

@inproceedings{CorneilG15,
  title = {Attractor Network Dynamics Enable Preplay and Rapid Path Planning in Maze-like Environments},
  author = {Dane S. Corneil and Wulfram Gerstner},
  year = {2015},
  url = {http://papers.nips.cc/paper/5856-attractor-network-dynamics-enable-preplay-and-rapid-path-planning-in-mazelike-environments},
  researchr = {https://researchr.org/publication/CorneilG15},
  cites = {0},
  citedby = {0},
  pages = {1684-1692},
  booktitle = {Advances in Neural Information Processing Systems 28: Annual Conference on Neural Information Processing Systems 2015, December 7-12, 2015, Montreal, Quebec, Canada},
  editor = {Corinna Cortes and Neil D. Lawrence and Daniel D. Lee and Masashi Sugiyama and Roman Garnett},
}