Automated Planning in Repeated Adversarial Games

Enrique Munoz de Cote, Archie C. Chapman, Adam M. Sykulski, Nicholas R. Jennings. Automated Planning in Repeated Adversarial Games. In Peter Grünwald, Peter Spirtes, editors, UAI 2010, Proceedings of the Twenty-Sixth Conference on Uncertainty in Artificial Intelligence, Catalina Island, CA, USA, July 8-11, 2010. pages 376-383, AUAI Press, 2010. [doi]

@inproceedings{CoteCSJ10,
  title = {Automated Planning in Repeated Adversarial Games},
  author = {Enrique Munoz de Cote and Archie C. Chapman and Adam M. Sykulski and Nicholas R. Jennings},
  year = {2010},
  url = {http://uai.sis.pitt.edu/displayArticleDetails.jsp?mmnu=1&smnu=2&article_id=2115&proceeding_id=26},
  researchr = {https://researchr.org/publication/CoteCSJ10},
  cites = {0},
  citedby = {0},
  pages = {376-383},
  booktitle = {UAI 2010, Proceedings of the Twenty-Sixth Conference on Uncertainty in Artificial Intelligence, Catalina Island, CA, USA, July 8-11, 2010},
  editor = {Peter Grünwald and Peter Spirtes},
  publisher = {AUAI Press},
  isbn = {978-0-9749039-6-5},
}