Bingocize® 3.0: a game based platform for promoting wellness in older adults

K. Jason Crandall, Matthew Shake, Guangming Xing. Bingocize® 3.0: a game based platform for promoting wellness in older adults. In Proceedings of the 6th ACM Conference on Bioinformatics, Computational Biology and Health Informatics, BCB 2015, Atlanta, GA, USA, September 9-12, 2015. pages 478-479, ACM, 2015. [doi]

@inproceedings{CrandallSX15,
  title = {Bingocize® 3.0: a game based platform for promoting wellness in older adults},
  author = {K. Jason Crandall and Matthew Shake and Guangming Xing},
  year = {2015},
  doi = {10.1145/2808719.2811416},
  url = {http://doi.acm.org/10.1145/2808719.2811416},
  researchr = {https://researchr.org/publication/CrandallSX15},
  cites = {0},
  citedby = {0},
  pages = {478-479},
  booktitle = {Proceedings of the 6th ACM Conference on Bioinformatics, Computational Biology and Health Informatics, BCB 2015, Atlanta, GA, USA, September 9-12, 2015},
  publisher = {ACM},
  isbn = {978-1-4503-3853-0},
}