K. Jason Crandall, Matthew Shake, Guangming Xing. Bingocize® 3.0: a game based platform for promoting wellness in older adults. In Proceedings of the 6th ACM Conference on Bioinformatics, Computational Biology and Health Informatics, BCB 2015, Atlanta, GA, USA, September 9-12, 2015. pages 478-479, ACM, 2015. [doi]
@inproceedings{CrandallSX15, title = {Bingocize® 3.0: a game based platform for promoting wellness in older adults}, author = {K. Jason Crandall and Matthew Shake and Guangming Xing}, year = {2015}, doi = {10.1145/2808719.2811416}, url = {http://doi.acm.org/10.1145/2808719.2811416}, researchr = {https://researchr.org/publication/CrandallSX15}, cites = {0}, citedby = {0}, pages = {478-479}, booktitle = {Proceedings of the 6th ACM Conference on Bioinformatics, Computational Biology and Health Informatics, BCB 2015, Atlanta, GA, USA, September 9-12, 2015}, publisher = {ACM}, isbn = {978-1-4503-3853-0}, }