Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann. Interactive indirect illumination using voxel cone tracing: a preview. In Michael Garland, Rui Wang 0003, editors, Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011. pages 207, ACM, 2011. [doi]
@inproceedings{CrassinNSGE11, title = {Interactive indirect illumination using voxel cone tracing: a preview}, author = {Cyril Crassin and Fabrice Neyret and Miguel Sainz and Simon Green and Elmar Eisemann}, year = {2011}, doi = {10.1145/1944745.1944787}, url = {http://doi.acm.org/10.1145/1944745.1944787}, researchr = {https://researchr.org/publication/CrassinNSGE11}, cites = {0}, citedby = {0}, pages = {207}, booktitle = {Symposium on Interactive 3D Graphics and Games, I3D '11, San Francisco, CA, USA, February 18-20, 2011}, editor = {Michael Garland and Rui Wang 0003}, publisher = {ACM}, isbn = {978-1-4503-0565-5}, }