Maria Cutumisu, Duane Szafron. An Architecture for Game Behavior AI: Behavior Multi-Queues. In Christian Darken, G. Michael Youngblood, editors, Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2009, October 14-16, 2009, Stanford, California, USA. The AAAI Press, 2009.
@inproceedings{CutumisuS09, title = {An Architecture for Game Behavior AI: Behavior Multi-Queues}, author = {Maria Cutumisu and Duane Szafron}, year = {2009}, tags = {architecture}, researchr = {https://researchr.org/publication/CutumisuS09}, cites = {0}, citedby = {0}, booktitle = {Proceedings of the Fifth Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE 2009, October 14-16, 2009, Stanford, California, USA}, editor = {Christian Darken and G. Michael Youngblood}, publisher = {The AAAI Press}, isbn = {978-1-57735-431-4}, }