Designing for Social-Emotional Learning in Middle School: Lessons from Iterative Development of FUSE, an Augmented Reality Game Platform

Shaundra Bryant Daily, Wanda Eugene, Christin Shelton, Sandra Roach. Designing for Social-Emotional Learning in Middle School: Lessons from Iterative Development of FUSE, an Augmented Reality Game Platform. In Francisco Nunes, Christina Chung, Helena M. Mentis, Ignacio Avellino, editors, Proceedings of the 2026 ACM Interactive Health Conference, IH 2026, Porto, Portugal, July 5-8, 2026. ACM, 2026. [doi]

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