Strategies to Promote Stakeholders' Autonomy While Creating Educational Digital Games

João Gabriel de Matos Dairel, Isabela Gasparini, Rafael Dias Araújo. Strategies to Promote Stakeholders' Autonomy While Creating Educational Digital Games. In Rodrigo Pereira dos Santos, Marcelo da Silva Hounsell, editors, Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers. Volume 1702 of Communications in Computer and Information Science, pages 255-273, Springer, 2021. [doi]

@inproceedings{DairelGA21,
  title = {Strategies to Promote Stakeholders' Autonomy While Creating Educational Digital Games},
  author = {João Gabriel de Matos Dairel and Isabela Gasparini and Rafael Dias Araújo},
  year = {2021},
  doi = {10.1007/978-3-031-27639-2_12},
  url = {https://doi.org/10.1007/978-3-031-27639-2_12},
  researchr = {https://researchr.org/publication/DairelGA21},
  cites = {0},
  citedby = {0},
  pages = {255-273},
  booktitle = {Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers},
  editor = {Rodrigo Pereira dos Santos and Marcelo da Silva Hounsell},
  volume = {1702},
  series = {Communications in Computer and Information Science},
  publisher = {Springer},
  isbn = {978-3-031-27639-2},
}