Bryan Davies, Edwin Blake. Evaluating Existing Strategies to Limit Video Game Playing Time. IEEE Computer Graphics and Applications, 36(2):47-57, 2016. [doi]
@article{DaviesB16, title = {Evaluating Existing Strategies to Limit Video Game Playing Time}, author = {Bryan Davies and Edwin Blake}, year = {2016}, doi = {10.1109/MCG.2016.25}, url = {http://doi.ieeecomputersociety.org/10.1109/MCG.2016.25}, researchr = {https://researchr.org/publication/DaviesB16}, cites = {0}, citedby = {0}, journal = {IEEE Computer Graphics and Applications}, volume = {36}, number = {2}, pages = {47-57}, }