A Wizard-of-Oz game for collecting emotional audio data in a children-robot interaction

Agnès Delaborde, Marie Tahon, Claude Barras, Laurence Devillers. A Wizard-of-Oz game for collecting emotional audio data in a children-robot interaction. In Ginevra Castellano, Jean-Claude Martin, John Murray, Kostas Karpouzis, Christopher Peters 0001, editors, Proceedings of the International Workshop on Affective-Aware Virtual Agents and Social Robots, AFFINE '09, Boston, Massachusetts, USA, November 6, 2009. ACM, 2009. [doi]

@inproceedings{DelabordeTBD09,
  title = {A Wizard-of-Oz game for collecting emotional audio data in a children-robot interaction},
  author = {Agnès Delaborde and Marie Tahon and Claude Barras and Laurence Devillers},
  year = {2009},
  doi = {10.1145/1655260.1655265},
  url = {https://doi.org/10.1145/1655260.1655265},
  researchr = {https://researchr.org/publication/DelabordeTBD09},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the International Workshop on Affective-Aware Virtual Agents and Social Robots, AFFINE '09, Boston, Massachusetts, USA, November 6, 2009},
  editor = {Ginevra Castellano and Jean-Claude Martin and John Murray and Kostas Karpouzis and Christopher Peters 0001},
  publisher = {ACM},
  isbn = {978-1-60558-692-2},
}