Gamification of a University-level Web Technologies course: a five years experience

Giovanni Delnevo, Chiara Ceccarini, Paola Salomoni, Catia Prandi. Gamification of a University-level Web Technologies course: a five years experience. In 19th IEEE Annual Consumer Communications & Networking Conference, CCNC 2022, Las Vegas, NV, USA, January 8-11, 2022. pages 88-93, IEEE, 2022. [doi]

@inproceedings{DelnevoCSP22,
  title = {Gamification of a University-level Web Technologies course: a five years experience},
  author = {Giovanni Delnevo and Chiara Ceccarini and Paola Salomoni and Catia Prandi},
  year = {2022},
  doi = {10.1109/CCNC49033.2022.9700656},
  url = {https://doi.org/10.1109/CCNC49033.2022.9700656},
  researchr = {https://researchr.org/publication/DelnevoCSP22},
  cites = {0},
  citedby = {0},
  pages = {88-93},
  booktitle = {19th IEEE Annual Consumer Communications & Networking Conference, CCNC 2022, Las Vegas, NV, USA, January 8-11, 2022},
  publisher = {IEEE},
  isbn = {978-1-6654-3161-3},
}