Measuring perceived challenge in digital games: Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS)

Alena Denisova, Paul A. Cairns, Christian Guckelsberger, David Zendle. Measuring perceived challenge in digital games: Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS). International Journal of Man-Machine Studies, 137:102383, 2020. [doi]

@article{DenisovaCGZ20,
  title = {Measuring perceived challenge in digital games: Development & validation of the challenge originating from recent gameplay interaction scale (CORGIS)},
  author = {Alena Denisova and Paul A. Cairns and Christian Guckelsberger and David Zendle},
  year = {2020},
  doi = {10.1016/j.ijhcs.2019.102383},
  url = {https://doi.org/10.1016/j.ijhcs.2019.102383},
  researchr = {https://researchr.org/publication/DenisovaCGZ20},
  cites = {0},
  citedby = {0},
  journal = {International Journal of Man-Machine Studies},
  volume = {137},
  pages = {102383},
}