Paul E. Dickson. Using Unity to Teach Game Development: When You've Never Written a Game. In Valentina Dagiene, Carsten Schulte, Tatjana Jevsikova, editors, Proceedings of the 2015 ACM Conference on Innovation and Technology in Computer Science Education, ITiCS 2015, Vilnius, Lithuania, July 4-8, 2015. pages 75-80, ACM, 2015. [doi]
@inproceedings{Dickson15, title = {Using Unity to Teach Game Development: When You've Never Written a Game}, author = {Paul E. Dickson}, year = {2015}, doi = {10.1145/2729094.2742591}, url = {http://doi.acm.org/10.1145/2729094.2742591}, researchr = {https://researchr.org/publication/Dickson15}, cites = {0}, citedby = {0}, pages = {75-80}, booktitle = {Proceedings of the 2015 ACM Conference on Innovation and Technology in Computer Science Education, ITiCS 2015, Vilnius, Lithuania, July 4-8, 2015}, editor = {Valentina Dagiene and Carsten Schulte and Tatjana Jevsikova}, publisher = {ACM}, isbn = {978-1-4503-3440-2}, }