Sarah Diefenbach, Daniel Ullrich. Paradoxe Effekte von Gamification: Spielerisch vorbei am Ziel. In Steffen Hess, Holger Fischer, editors, Usability Professionals 2019, Dresden, Germany, September 2-5, 2018. pages 127-140, Gesellschaft für Informatik e.V. Und German UPA e.V., 2018. [doi]
@inproceedings{DiefenbachU18, title = {Paradoxe Effekte von Gamification: Spielerisch vorbei am Ziel}, author = {Sarah Diefenbach and Daniel Ullrich}, year = {2018}, doi = {10.18420/muc2018-up-0143}, url = {https://doi.org/10.18420/muc2018-up-0143}, researchr = {https://researchr.org/publication/DiefenbachU18}, cites = {0}, citedby = {0}, pages = {127-140}, booktitle = {Usability Professionals 2019, Dresden, Germany, September 2-5, 2018}, editor = {Steffen Hess and Holger Fischer}, publisher = {Gesellschaft für Informatik e.V. Und German UPA e.V.}, }