Jonathon Doran, Ian Parberry. A prototype quest generator based on a structural analysis of quests from four MMORPGs. In Proceedings of the 2nd International Workshop on Procedural Content Generation in Games, PCGames '11, Bordeaux, France, June 28, 2011. ACM, 2011. [doi]
@inproceedings{DoranP11, title = {A prototype quest generator based on a structural analysis of quests from four MMORPGs}, author = {Jonathon Doran and Ian Parberry}, year = {2011}, doi = {10.1145/2000919.2000920}, url = {https://doi.org/10.1145/2000919.2000920}, researchr = {https://researchr.org/publication/DoranP11}, cites = {0}, citedby = {0}, booktitle = {Proceedings of the 2nd International Workshop on Procedural Content Generation in Games, PCGames '11, Bordeaux, France, June 28, 2011}, publisher = {ACM}, isbn = {978-1-4503-0872-4}, }