Creating a tabletop game prototype in unreal engine 4

Adrian Drozina, Tihomir Orehovacki. Creating a tabletop game prototype in unreal engine 4. In Karolj Skala, Marko Koricic, Tihana Galinac Grbac, Marina Cicin-Sain, Vlado Sruk, Slobodan Ribaric, Stjepan Gros, Boris Vrdoljak, Mladen Mauher, Edvard Tijan, Predrag Pale, Matej Janjic, editors, 41st International Convention on Information and Communication Technology, Electronics and Microelectronics, MIPRO 2018, Opatija, Croatia, May 21-25, 2018. pages 1568-1573, IEEE, 2018. [doi]

Authors

Adrian Drozina

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Tihomir Orehovacki

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